Dungeon Crawler Jam 2022
By Ember
I came across this game jam on itch.io, already finished during the weekend. It seems to have been organised by people at dungeoncrawlers.org. Having nothing better to do (slacking on all my started games and personal projects), I decided to install a couple one and play them. Since most of them were fairly cool, I decided to write some lines about them. I didn’t play all the other entries nor I plan to do so, just selecting the one that looked appealing to me.
Cycle of Spore
Game have a lot of charm in just some minutes
Derspeccys Dungeon
Derspeccys Dungeon has an interesting twist where you manipulate the dungeon to advance through the levels. You select some tiles called Runes to place on the maps, filling gaps and revealing new paths.
You place the tiles onto the map to create new paths
Labyrinth
A clever puzzle game
nano_ruins
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NanoRuins visual design is very pleasing
Nano Ruin is a dungeon crawler set in an apocalyptic future. You fight bizarre multicolored monsters as you plunder the weird landscape from scrap. Your traditional grid movement is there but there is some elevation. While this has little influence in terms of gameplay, it adds in terms of exploration. The fighting system is simplistic and you only need to manage your resources. The game is lengthy enough (around 20 min for me). The maze is interesting to explore, with good old keys and doors. There is a very decent amount of wall textures, which are kinda pretty. It helps a lot not to get lost and adds to the atmosphere.
Planet of the Beast
Planet of the beast is fairly pretty and has an interesting concept (drpg but with a gun). The game however is tedious, as it has a “dark souls” like system where you need to grind souls to upgrade your stats. You lose the souls/whatever on death and enemies respawn when you revive at a bonfire. Enemies are just HP bags (I mean they are literal bags too). This entry just increased my dislike for any dark souls-inspired game mechanics. It should stay there. Weirdly enough the game has a pretty long intro in a complete another tone than the game.
Despite it's very charming colors and cool concept, I did not have fun with Planet of the Beast
Xeno Seekers
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XenoSeekers Sprite are every evocative.
Xeno Seekers looks like a very finished game. You get a little intro with a sort of truck riding the desert and cool music that fit. The truck is your base where you can manage your inventory, and your robot and decide which dungeon you will visit. Upon visiting the dungeon you are launched into dirt corridors, fighting mutant rats and dogs. You only have 5 minutes to visit the dungeon. Games seem to have 3 dungeons to explore and many items to buy. You can also upgrade your robot? Too bad I will never find out as some enemies remove my whole health bar before I can do any damage to them.
It Came from the forest
Most polished game of the jam with a good chunk of content. You are an adventurer in a dark forest infested with vermin. Game plays and feels like Lands of Lore. You meet a monster, click the attack or spell button, and wait until it becomes available again. You sometimes find loot to make you stronger.
The city is big and full of life
You have 3 “biomes”, some underground dungeon, some forest, and the city. Game starts to be quite repetitive towards the end due to the combat just clicking a button. At first, you don’t have many options to heal. You have to get back to your feet at the Inn, where you can also save. This is tedious, but soon enough you unlock the option to teleport back to the city and after a while, you find more restorative items than you use. The game contains a lot of invisible walls which I despise. In some dungeons, you just hug each wall until you find the right one and I don’t find that particularly funny.
Overall a very solid game.